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Downloadable production art, interviews and . . . . stuff. ; )

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  • Downloadable production art, interviews and . . . . stuff. ; )

    Well. As IÆve been spamming countless forums over the last month or so I guess that just leaves this one, now that I ainÆt doing it anymore. ; )

    The really cool bit is the ælikesÆ on the facebook page only represent a fraction of those who have downloaded a copy for themselves (a tadge over 5,000 the last time I checked).

    Most here already know of the site, and presumably have a copy if they so wished, but for those who donÆt and any visitors who might stumble over this thread, hereÆs the blurb. ; )



    After contacting Ron Thornton, to find out who designed one of the ships on Babylon 5, one thing led to another, and a quick exercise in learning how to code up a web page turned into a unique reference site. (5 years, 15 FX artists and one producer later). Among those contacted included Steve Burg, Everett Burrell, Eric Chauvin and Kevin Kutchaver.

    The site isnÆt going to stay up forever, It was just a hobby, a one off, so I made it downloadable for anyone to keep û no strings, popups, adverts or anything else attached. Just a lot of frank, revealing, wide ranging and occasionally funny interviews from a bunch of artists with enough Emmys between them to field a couple of football teams (that answer a lot of questions and bust a few myths) and a fair bit of previously unreleased concept art, like this.



    ItÆs not so much about the show, but the artists, the art and the technology. Steve Burg (who recently designed the Prometheus for the Ridley Scott movie) described what we talked about as the most in-depth examination of his methodology and approach to design ever carried out. Which, considering SteveÆs career, came as a bit of a surprise.

    This is a link to a facebook page highlighting the site.

    Babylon 5 - Some behind the scenes stuff. 15,832 likes · 279 talking about this. B5Scrolls started out as simply an exercise in coding up a basic web page. As having a project while doing something...


    The idea behind that is it can act as a semi-permanent signpost to the site û with having enough likes, anyone doing a ôbabylon 5ö search should find it. ItÆs far from ideal (a lot of folks arenÆt on facebook), but it was the best idea I could think of to let as many know as possible, before the site disappears.

    If anyoneÆs interested, and ainÆt on facebook, hereÆs a link to the website itself. Though if you can ælikeÆ that Facebook do-da, that would be helpful in letting others find the website a month from now.
    This website is for sale! themadgoner.com is your first and best source for all of the information you’re looking for. From general topics to more of what you would expect to find here, themadgoner.com has it all. We hope you find what you are searching for!


    Cheers
    Tom

  • #2
    Thanks for taking the time to put all of this together. It's a wonderful resource for people who want to know more about B5 from a technical but extremely important area, one which has rarely had the attention it deserves. I don't think one can overestimate the importance that Babylon 5 had on the use of digital technology in television. This was all unknown territory when it began, but within a relatively short period of time, that technology had already become an integral part of other genre shows such as Voyager. And since the silence of people on this site seems to be deafening at the moment, let me also say thank you for providing this wealth of material to the fans. As somebody who's spent more than a decade trying to cover Babylon 5 in as much depth as I could, I can certainly testify for all the hard work you've put into this project.

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    • #3
      (Rudely ignoring the fascinating post by kyolive123)

      Yeah, a fair bit of it was simply down to being in the right place at the right time. But someone had to be first, I guess, and there was a LOT of far reaching technical innovations taking place in and around the show.

      Cheers. But I only did it for as long as it was fun. ; ) Though I swear, and youÆll know this far better than me, IÆm sure some of the buggers in ôthe businessö enjoy being chased. Between that, mutual work commitments and other real life stuff - for a quick learning exercise it sure dragged out a bit longer than expected. ; )

      As a quick aside. Way back in the day I found a whole pile of Bruce Boxleiner Magazine interviews, some of which you carried out. DonÆt know if most folk have read them, but hereÆs a link on the off chance anyone is interested. Following the index link at the bottom brings up a fair few other related goodies.

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      • #4
        Originally posted by Joe Nazzaro View Post
        And since the silence of people on this site seems to be deafening
        Perhaps some of our mothers taught us that if we have nothing nice to say, we should refrain from saying it.

        I know I have nothing nice to say, in any way, where Trip F is concerned.
        "Jan Schroeder is insane" - J. Michael Straczynski, March 2008

        The Station: A Babylon 5 Podcast

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        • #5
          I may not appreciate his attitude most of the time but I *very* much appreciate the great reference Triple-F put together.

          Jan
          "As empathy spreads, civilization spreads. As empathy contracts, civilization contracts...as we're seeing now.

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          • #6
            I forgot to mention. Thanks to anyone here who is on Tumblr and was involved in passing a couple of the things on the FB page around a few of the blogs. Looking through the FB pageÆs insights, I noticed a number of the ælikesÆ were generated through that, and no doubt a few more downloaded it as well. ; )

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